Now the heroes of the town of Arwyll Stead, the party is offered another job by a visiting academic: sneak into the Hold of Belkzen to check up on a research site, an ancient temple called Sech Nevali. No one has heard anything from the researchers in months, and their funding institutions have grown concerned. When the party arrives, however, all seems perfectly normal at the temple. Rumor has it that there’s more to the situation than meets the eye…

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Having solved a series of murders in Ilsurian and captured the ringleaders of the town’s thieves guild, the party was asked by Sheriff Feldane to accompany her on a journey to Lastwall to see her sister. Her sister’s last letter was a bit worrying, hinting at orc raids and sightings of devils, and the sheriff requested your assistance.

Upon nearing the town of Arwyll Stead, it became clear that the stories of devils were not just tales. The party found the site of a battle, the last remaining combatants being two small devils and a half-orc woman trying to fend them off. Coming to her aid, you now find yourselves in the midst of a dangerous situation in town…

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The town of Ilsurian is a quiet place at a river crossroads in Varisia, founded by Chelaxian soldiers. When the Umbra Carnival visits town, someone decides to take advantage of the tensions between the largely-Chelaxian population of the town and the native Varisians to craft a devious plot…

Can you solve the case before the circus is blamed for a terrible crime?

Birds of a Feather

CyberChicken wisteria vianahalrah TheGoodDr